u4gm Path of Exile 2 0.3.0c Patch Notes and Updates
Inviato: 24 set 2025 09:48
Grinding Gear Games has released a major update for the Path of Exile 2 technical alpha, version 0.3.0c, followed closely by a hotfix to address urgent issues. This iteration places strong emphasis on class balance, refining combat flow for both the Ranger and Warrior, while also delivering vital bug fixes and performance improvements. With the alpha still in a crucial testing phase, these changes aim to enhance player experience and gather more accurate feedback on core systems, making them as valuable to testers as PoE 2 Currency is to progression.
The Ranger’s adjustments focus on mobility and skill reliability, reinforcing her identity as a nimble ranged specialist. An increase to her base movement speed significantly improves her ability to kite enemies, enhancing survivability in high-pressure encounters. In addition, several of her primary skills have been reworked:
Poison Arrow: Improved targeting and optimized cloud spread make it a more consistent area denial tool, ideal for controlling enemy movement and applying damage over time before foes can engage.
Ice Shot: Refined chilling effects and a more precise impact zone improve crowd control, enabling Rangers to create strategic slow zones that disrupt enemy advances.
Skill Interactions: Multiple bugs affecting environmental and enemy-specific interactions have been resolved, ensuring smoother and more predictable combat outcomes.
The Warrior’s changes target impact and dependability, ensuring his melee prowess feels powerful and responsive. These updates strengthen his role as a frontline juggernaut:
Whirlwind: A critical bug causing animation lock has been fixed, while terrain interaction and hit detection have been improved for more fluid group-clearing potential.
Sundering Slam: Expanded area of effect and enhanced stun mechanics bolster his crowd control capabilities, allowing him to break enemy formations more effectively.
Resource Generation: Adjustments to rage generation smooth combat pacing, ensuring access to high-impact abilities when they’re most needed.
Beyond class-specific changes, patch 0.3.0c brings broad gameplay improvements. Stability and performance fixes were a priority, targeting crash scenarios during visually intense battles or zone transitions. These updates reduce interruptions and allow testers to focus on mechanical feedback.
Enemy AI and gameplay logic have also been refined. Monsters now execute abilities correctly, avoid getting stuck on terrain, and bosses perform mechanics as intended. These changes create a fairer and more engaging combat environment, aligning challenge with player skill.
User interface and visual fidelity improvements include corrected skill tooltips, responsive HUD elements, and resolved rendering issues for certain skill effects. Character models now interact more naturally with environments, reducing immersion-breaking clipping problems.
Class Update Comparison
Feature
Ranger
Warrior
Mobility
Base movement speed increased
No change
Core Skill Overhaul
Poison Arrow & Ice Shot refined
Whirlwind & Sundering Slam improved
Combat Flow
Better skill-environment interaction
Rage generation adjustments
Bug Fixes
Targeting and area effects fixed
Animation lock and terrain issues resolved
Shortly after the main patch, a hotfix addressed critical issues. The most urgent fix resolved a high-frequency crash linked to one of the Ranger’s updated skills. Server-side stability was improved, reducing latency and disconnections, while a bug affecting quest objectives or environmental interactions was corrected. This rapid response ensured players could continue testing without major disruptions.
Overall, patch 0.3.0c and its hotfix represent a significant leap forward in refining Path of Exile 2’s combat systems. The Ranger and Warrior now feel more distinct, with gameplay changes that enhance their respective roles. Stability and quality-of-life improvements provide a stronger foundation for ongoing testing, underscoring Grinding Gear Games’ commitment to responsive development and player-focused iteration—an approach as essential to the game’s evolution as acquiring PoE 2 Currency for sale is to mastering its economy.
The Ranger’s adjustments focus on mobility and skill reliability, reinforcing her identity as a nimble ranged specialist. An increase to her base movement speed significantly improves her ability to kite enemies, enhancing survivability in high-pressure encounters. In addition, several of her primary skills have been reworked:
Poison Arrow: Improved targeting and optimized cloud spread make it a more consistent area denial tool, ideal for controlling enemy movement and applying damage over time before foes can engage.
Ice Shot: Refined chilling effects and a more precise impact zone improve crowd control, enabling Rangers to create strategic slow zones that disrupt enemy advances.
Skill Interactions: Multiple bugs affecting environmental and enemy-specific interactions have been resolved, ensuring smoother and more predictable combat outcomes.
The Warrior’s changes target impact and dependability, ensuring his melee prowess feels powerful and responsive. These updates strengthen his role as a frontline juggernaut:
Whirlwind: A critical bug causing animation lock has been fixed, while terrain interaction and hit detection have been improved for more fluid group-clearing potential.
Sundering Slam: Expanded area of effect and enhanced stun mechanics bolster his crowd control capabilities, allowing him to break enemy formations more effectively.
Resource Generation: Adjustments to rage generation smooth combat pacing, ensuring access to high-impact abilities when they’re most needed.
Beyond class-specific changes, patch 0.3.0c brings broad gameplay improvements. Stability and performance fixes were a priority, targeting crash scenarios during visually intense battles or zone transitions. These updates reduce interruptions and allow testers to focus on mechanical feedback.
Enemy AI and gameplay logic have also been refined. Monsters now execute abilities correctly, avoid getting stuck on terrain, and bosses perform mechanics as intended. These changes create a fairer and more engaging combat environment, aligning challenge with player skill.
User interface and visual fidelity improvements include corrected skill tooltips, responsive HUD elements, and resolved rendering issues for certain skill effects. Character models now interact more naturally with environments, reducing immersion-breaking clipping problems.
Class Update Comparison
Feature
Ranger
Warrior
Mobility
Base movement speed increased
No change
Core Skill Overhaul
Poison Arrow & Ice Shot refined
Whirlwind & Sundering Slam improved
Combat Flow
Better skill-environment interaction
Rage generation adjustments
Bug Fixes
Targeting and area effects fixed
Animation lock and terrain issues resolved
Shortly after the main patch, a hotfix addressed critical issues. The most urgent fix resolved a high-frequency crash linked to one of the Ranger’s updated skills. Server-side stability was improved, reducing latency and disconnections, while a bug affecting quest objectives or environmental interactions was corrected. This rapid response ensured players could continue testing without major disruptions.
Overall, patch 0.3.0c and its hotfix represent a significant leap forward in refining Path of Exile 2’s combat systems. The Ranger and Warrior now feel more distinct, with gameplay changes that enhance their respective roles. Stability and quality-of-life improvements provide a stronger foundation for ongoing testing, underscoring Grinding Gear Games’ commitment to responsive development and player-focused iteration—an approach as essential to the game’s evolution as acquiring PoE 2 Currency for sale is to mastering its economy.